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Then, a few thousand years later, a man named Tiber Septim steps up and leads his armies to conquer all of Tamriel to found the Third Empire of Cyrodiil.
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After being buttfucked by the Ayleid for several centuries, humanity rises up and overthrow their elven overlords, and took control themselves.
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The games mainly take place in Tamriel, a continent consisting of nine separate lands. Setting File:Elder Scrolls Cosmology.jpgĪn approximation of the cosmology of the Elder Scrolls. 2 Gods, Deities and other important people.You know how in 40K everything is canon, but not everything is necessarily true? Here, nothing is canon and everything is true, especially when it contradicts itself, so histories are intentionally interpretive and unreliable. And on at least one occasion, time has been known to break in order to allow simultaneous mutually exclusive outcomes. Long story short: imagine every canon clusterfuck 40K has ever experienced, only there are no editions to draw a neat line between lore changes. Its canon is notoriously unstable and intentionally 'postmodern'. Currently only features models from Skyrim, but much like Wasteland Warfare, they'll likely expand it to the other games in due time. Recently, Modiphius created "The Elder Scrolls: Call to Arms", which features a solid PVE game mode and reflects much of Skyrim on the tabletop (down to the Dragonborn deciding to loot everything in sight whilst their companions are slaughtered by Draugr). tg/ also has a 40k/WHFB hack named Scrollhammer, Infinity hack 2nd edition, and a number of pen and paper games (notably Morrowind PNP and the UESRPG) set in The Elder Scrolls universe. Despite being a vidja, it is considered a type II game. The Elder Scrolls is a vidya series, and the setting of five main games and a number of spinoffs. During the Oblivion Crisis, the Dunmer of House Redoran revived a whole city, Ald'ruhn, which was made out of shell of the Great Skar to fight on their side, as a Giant Friendly Crab.
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